Games

Avelions 5 - God Realms
AV5_MapNight01.JPG
AV5_Battle04E.jpg

AVELIONS 5 - GOD REALMS

Demo Version

Languange : Full English + Full Indonesia

Radian F Projects.

 


GAME DESCRIPTION


The final chapter of Avelions series, this game uses Linear Motion Battle System

and focuses on multi-narrative plots.

 

SETTING

The Upper World consisted of four Crystalys (floating crystal-island) and the God Realm is the best educational

facility there, regulated by the island military force. The institution's main focus is in its Avelion training to utilize

Elmsh Particles, a source of energy to cast astral weapon called Mantra​.

STORY

Lucain Garveil is a professional Luminoira slayer with precognition ability who joined the God Realm facility in

Diaclou Cystalys. Rumors abound that Lucain was recruited to track down Maegarf Thal, one of the two fallen

Avelions who might developed hostile attitudes toward the Diaclou Sky Kingdom by finding Zreck Historia,

the ultimate counterbalance to the Upper World.


As Lucain and Maegarf engage with each other more directly, a bizarre string of events related to the pair begin

to twist the signs of destruction and salvation. What are Maegarf's motivation for his actions? And what is the true

nature of Elmsh Particles that leaked through the skyrift? The answer, whatever it may be, an uncertain future and

altered consequences ​unravel in the restless night of the four warring Crystalys Nations as their fates all intertwine

on Zreck Historia's arrival.​

 

 

FEATURES

STORY DRIVEN MISSIONS with ACTIVE CHARACTER SHIFT

You'll play as two different groups throughout the game, and may switch between the two party leaders

when you get a flash message. This feature is optional though, as it gives the player the ability to view

other perspectives that are happening at the same time elsewhere in the floating crystal islands.

You'll have a full-risk decision making based on these perspectives.



ELMSH MANTRAS

There are 361 different Elmsh Spheres that can be installed on your Mantra Caster device.

The spheres will grant it's user with various mantras that can be used in a battle, or reproduce

a specific mantra that can only be conjured/used by a character proficient in that type of mantra

to interact with objects, or people outside battle.



DEEPER STATS BUILD

You can build unique stats, such as Leadership, Knowledge, Social Threads, Engineering, etc.

You can also do various things to increase these stats. For example, to train your Leadership, you have

to make the right decision during a mission. As another example, you will need to either study or take

a class to increase Knowledge. Your stats are not enhanced through repetitive training, and is only affected

by your actions throughout the gameplay.



DAILY ACTIVITIES & TIME MANAGEMENT

Sleeping at night will restore your AP, and having three meals a day will keep your AP recharge rate

optimal. You'll also find a variety of activities in each city, or academy. Such activities include magic training,

doing exams, ranking duels, attending special events, gardening, part-time jobs or side-missions.

Most activities take time, so, suffice it to say, keep watch on what you're doing, and when!



-coming soon-

Google Drive - 130MB+

 

This site was designed with the
.com
website builder. Create your website today.
Start Now